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forum.gifForum - iziBasic - Topic #1344

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active  Topic # 1344  izibasic is great

16/01/2006 @ 01:59
by Leonard Zajaczkowski



I've been using izibasic for over a year now and have written over half a dozen games with it, Wizard Dice is the newest one and it is almost finished. The more I use izibasic the more amazed I am with its power. I don't know how many people tell you this, but I really appreciate your continued improvement of izibasic, this is a great program. Thank you for such a wonderful development tool.

Your addition of vizbasic is also an asset, this tool allows me to write support tools in a fraction of the time, all I can say is WOW!

I have told a lot of people/friends about izibasic and will continue to spread the word, you have my full support.

The only thing that I would want added, as I mentioned before, would be some sort of sprite code so you could move graphics on the screen and detect collisions.

Would you send me the PP code that you were telling Tony about in the HOTPAW thread. Thanks.

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Answer n° 1
16/01/2006 @ 18:52
by aldweb


Hello Leonard,

Thank you for your very nice comment about iziBasic. You have always been very positive with it, I know it, but it is always great to read such comments

I just sent you the PP applet to deal with resources, it should be in your e-mailbox already.

About sprites, I did not forget this old request... but it was so deep in my to do list that it had almost reached the point of getting out of it (some kind of "memory overflow" in my to do list!).
So, you are very right to come back to it.
Unfortunately, I still don't know how to deal with it the right way. Any help with existing development tools doing this kind of things would be appreciated, so that I can try to figure out what to do and how to implement it.
Otherwise, if anybody was to develop a "PP applet" to work with sprites and collision detection, it would be of huge help for me...

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Answer n° 2
16/01/2006 @ 23:51
by Ktimaster


Well I belivve that that script can make sprites but I dont know about collisions
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