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You are answering to aldweb who wrote:
Hello Joe.
iziBasic does not include a sprites engine, so it will be quite hard to rotate your image easily.
Basically, I see 2 ways:
1) Include your images and their possible rotations (made with some Paint program) in a resource file, display them accordingly to your needs
2) Capture all of the displayed picture's pixels, do the math calculation for the rotation, then display the new pixels. This will be very slow... Not worth trying for some real time experience!
Cheers,
aldweb
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